Matrix-Still In Development
Is this my world? Where am I? What am I? Am I Real? Is this a-
health -= amount;
if (health <= 0f){
Vector3 move = transform.right * Input.GetAxis("Horizontal") + transform.forward * z;
cc.Move(move * speed * Time.deltaTime);
Simulation?
Status | Released |
Platforms | HTML5 |
Author | Pyrimix'n'Cube |
Genre | Shooter, Action |
Made with | Unity |
Tags | 3D, First-Person |
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